This paper examines the city of Steelport in Saints Row: The Third (Volition, 2011) as a real-and-imagined space that can be described using an urban framework of constitutional, representational, and experiential components. It relates mediated and physical cities through spatial arrangement, processes of representation, and the factors that contribute to a sense of place in both material and immaterial worlds.
|State||Published - 2013|
|Event||6th Bi-Annual Conference of the Digital Games Research Association, DiGRA 2013 - Atlanta, United States|
Duration: Aug 26 2013 → Aug 29 2013
|Conference||6th Bi-Annual Conference of the Digital Games Research Association, DiGRA 2013|
|Period||08/26/13 → 08/29/13|
- Algorithmic infrastructure
- Urban design