The duo is in the details: Game genre differences in player-avatar relations

Nicholas David Bowman, Jaime Banks, Edward Downs

Research output: Contribution to conferencePaper

Abstract

This paper reports the findings of an analysis aimed at determining whether dimensions of heuristic player-avatar relationship assessment (PAR) and discrete player-avatar interaction features (PAX) vary by videogame genre. Findings suggest that heuristic PAR does not vary by game genre, however the more discrete relational features do vary.
Original languageEnglish
DOIs
StatePublished - Oct 2016

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