TY - JOUR
T1 - Social influence process in the acceptance of a virtual community service
AU - Song, Jaeki
AU - Kim, Yong Jin
PY - 2006/7
Y1 - 2006/7
N2 - This study investigates the effect of subjective norms, tendency to social comparison, and social identity on behavioral intention to use an Avatar service. Use of a virtual community service can be regarded as social behavior or a behavior affected by social factors. This study relies on the link between subjective norms and behavioral intention in the theory of reasoned action, social identity theory, and social comparison literature. The proposed model was tested using survey data with the results lending support for the proposed model. The implications from this study are expected to contribute to the literature by shedding light on the social influence process in two ways. First, this study unveils how social factors including subjective norms, social identity, and tendency to social comparison affect behavioral intention to use a specific service from virtual communities. Second, this study will aid managers and academics to further understand the social nature of customer behavior with regard to using virtual community services and thus provide insight for the development of technology driven e-commerce.
AB - This study investigates the effect of subjective norms, tendency to social comparison, and social identity on behavioral intention to use an Avatar service. Use of a virtual community service can be regarded as social behavior or a behavior affected by social factors. This study relies on the link between subjective norms and behavioral intention in the theory of reasoned action, social identity theory, and social comparison literature. The proposed model was tested using survey data with the results lending support for the proposed model. The implications from this study are expected to contribute to the literature by shedding light on the social influence process in two ways. First, this study unveils how social factors including subjective norms, social identity, and tendency to social comparison affect behavioral intention to use a specific service from virtual communities. Second, this study will aid managers and academics to further understand the social nature of customer behavior with regard to using virtual community services and thus provide insight for the development of technology driven e-commerce.
KW - Avatar
KW - Social comparison
KW - Social identity
KW - Subjective norms
UR - http://www.scopus.com/inward/record.url?scp=33745914940&partnerID=8YFLogxK
U2 - 10.1007/s10796-006-8782-0
DO - 10.1007/s10796-006-8782-0
M3 - Article
AN - SCOPUS:33745914940
SN - 1387-3326
VL - 8
SP - 241
EP - 252
JO - Information Systems Frontiers
JF - Information Systems Frontiers
IS - 3
ER -