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Whether hardware or software, platforms are “an abstraction” or “simply a standard or specification” that makes it easier to build other things (Bogost & Montfort, 2007, p. 2). While a formal discipline for studying platforms has only emerged recently, the idea of standardized sets of things enabling games has earlier roots. Ron Hale-Evans (2001) referred to a deck of playing cards as a “game system” because it was “a set of components that function together in multiple games.” In a series of articles, Evans studied board games that enabled variation to demonstrate that a “game system is less an individual work than an actual medium” (2001).

Original languageEnglish
Title of host publicationThe Routledge Companion to Video Game Studies
PublisherTaylor and Francis
Number of pages8
ISBN (Electronic)9781136290510
ISBN (Print)9780415533324
StatePublished - Jan 1 2014


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