TY - JOUR
T1 - Object-relation mapping
T2 - A method for analysing phenomenal assemblages of play
AU - Banks, Jaime
N1 - Publisher Copyright:
© 2014 Intellect Ltd Article.
PY - 2014
Y1 - 2014
N2 - Theories of play assemblages and technological agency have met popular acceptance in game studies. However, current approaches to empirically examining these notions are limited to resource-intensive ethnographies not suitable for many types of enquiries, particularly those focusing on micro-level analyses and the lived experiences of play. This article proposes an analytical method called ‘object-relation mapping’ (ORM). ORM incorporates techniques from Actor–Network Theory, social network analysis, phenomenology and Grounded Theory to examine phenomenal assemblages of play at micro-, meso- and macro-levels. In particular, ORM provides a systematic framework for collecting, deconstructing, restructuring and coding data gleaned from players’ subjective experience of play. This article outlines ORM’s theoretical underpinnings, techniques, benefits, challenges and extensions.
AB - Theories of play assemblages and technological agency have met popular acceptance in game studies. However, current approaches to empirically examining these notions are limited to resource-intensive ethnographies not suitable for many types of enquiries, particularly those focusing on micro-level analyses and the lived experiences of play. This article proposes an analytical method called ‘object-relation mapping’ (ORM). ORM incorporates techniques from Actor–Network Theory, social network analysis, phenomenology and Grounded Theory to examine phenomenal assemblages of play at micro-, meso- and macro-levels. In particular, ORM provides a systematic framework for collecting, deconstructing, restructuring and coding data gleaned from players’ subjective experience of play. This article outlines ORM’s theoretical underpinnings, techniques, benefits, challenges and extensions.
KW - Actor–networks
KW - Assemblage of play
KW - Digital games
KW - Mixed methods
KW - Phenomenology
KW - Social network analysis
UR - http://www.scopus.com/inward/record.url?scp=84926151816&partnerID=8YFLogxK
U2 - 10.1386/jgvw.6.3.235_1
DO - 10.1386/jgvw.6.3.235_1
M3 - Article
AN - SCOPUS:84926151816
SN - 1757-191X
VL - 6
SP - 235
EP - 254
JO - Journal of Gaming and Virtual Worlds
JF - Journal of Gaming and Virtual Worlds
IS - 3
ER -