TY - GEN
T1 - Multimodal spatial discrimination in the face of uncertainty
T2 - 58th International Annual Meeting of the Human Factors and Ergonomics Society, HFES 2014
AU - Greenlee, Eric T.
AU - Boles, David B.
N1 - Publisher Copyright:
Copyright 2014 Human Factors and Ergonomics Society.
PY - 2014
Y1 - 2014
N2 - The current study expands upon previous research that has demonstrated perceptual and attentional superiority of action video game (AVG) players. Here, the effects of AVG expertise are further examined by measuring visual-spatial and auditory-spatial discrimination performance under varying degrees of spatial separation and ambiguity. AVG players (experts) and novices completed a visual and an auditory spatial discrimination task in which error rates and reaction times (RTs) were recorded. Data analysis of 58 participants (29 experts, 29 novices) revealed that, compared to novices, experts were better able to discriminate spatial location in both the auditory and visual modalities. Additionally, in the auditory condition, experts were able to overcome moderate spatial ambiguity, while novices could not. These results indicate that action video game expertise should be considered when selecting operators for tasks requiring spatial precision in multiple modalities.
AB - The current study expands upon previous research that has demonstrated perceptual and attentional superiority of action video game (AVG) players. Here, the effects of AVG expertise are further examined by measuring visual-spatial and auditory-spatial discrimination performance under varying degrees of spatial separation and ambiguity. AVG players (experts) and novices completed a visual and an auditory spatial discrimination task in which error rates and reaction times (RTs) were recorded. Data analysis of 58 participants (29 experts, 29 novices) revealed that, compared to novices, experts were better able to discriminate spatial location in both the auditory and visual modalities. Additionally, in the auditory condition, experts were able to overcome moderate spatial ambiguity, while novices could not. These results indicate that action video game expertise should be considered when selecting operators for tasks requiring spatial precision in multiple modalities.
UR - http://www.scopus.com/inward/record.url?scp=84957666970&partnerID=8YFLogxK
U2 - 10.1177/1541931214581296
DO - 10.1177/1541931214581296
M3 - Conference contribution
AN - SCOPUS:84957666970
T3 - Proceedings of the Human Factors and Ergonomics Society
SP - 1419
EP - 1423
BT - 2014 International Annual Meeting of the Human Factors and Ergonomics Society, HFES 2014
PB - Human Factors an Ergonomics Society Inc.
Y2 - 27 October 2014 through 31 October 2014
ER -