TY - JOUR
T1 - Leap Motion- and Mouse-Based Target Selection
T2 - Productivity, Perceived Comfort and Fatigue, User Preference, and Perceived Usability
AU - Jones, Keith S.
AU - McIntyre, Trevor J.
AU - Harris, Dennis J.
N1 - Publisher Copyright:
© 2019, © 2019 Taylor & Francis Group, LLC.
PY - 2020/4/20
Y1 - 2020/4/20
N2 - Remote pointing is an input method that involves in-air gesticulation. Target selection via Leap Motion-based remote pointing and mouse-based pointing were compared while addressing methodological limitations that were present in previous studies. Participants completed the ISO 9241-9 multidirectional tapping test for pointing device evaluation with a wide range of target size-distance combinations and a standardized arm posture. Dependent variables included movement time, errors, throughput, perceived comfort, perceived fatigue, user preference, and perceived usability. Leap Motion-based input led to (a) worse user productivity, (b) more finger, wrist, shoulder, and neck fatigue, (c) lower preference ratings, and (d) lower usability ratings than mouse-based input. The experiment (i) confirmed findings about remote pointing-related productivity and fatigue, and did so while controlling methodological limitations present in prior studies, (ii) revealed significant discomfort and fatigue despite the presence of an arm rest, and (iii) revealed new findings about preference and usability.
AB - Remote pointing is an input method that involves in-air gesticulation. Target selection via Leap Motion-based remote pointing and mouse-based pointing were compared while addressing methodological limitations that were present in previous studies. Participants completed the ISO 9241-9 multidirectional tapping test for pointing device evaluation with a wide range of target size-distance combinations and a standardized arm posture. Dependent variables included movement time, errors, throughput, perceived comfort, perceived fatigue, user preference, and perceived usability. Leap Motion-based input led to (a) worse user productivity, (b) more finger, wrist, shoulder, and neck fatigue, (c) lower preference ratings, and (d) lower usability ratings than mouse-based input. The experiment (i) confirmed findings about remote pointing-related productivity and fatigue, and did so while controlling methodological limitations present in prior studies, (ii) revealed significant discomfort and fatigue despite the presence of an arm rest, and (iii) revealed new findings about preference and usability.
UR - http://www.scopus.com/inward/record.url?scp=85073935007&partnerID=8YFLogxK
U2 - 10.1080/10447318.2019.1666511
DO - 10.1080/10447318.2019.1666511
M3 - Article
AN - SCOPUS:85073935007
SN - 1044-7318
VL - 36
SP - 621
EP - 630
JO - International Journal of Human-Computer Interaction
JF - International Journal of Human-Computer Interaction
IS - 7
ER -