Abstract
A number of disciplines, including computer science (CS), information systems, software engineering (SE), and computer engineering, in a variety of academic units, are concerned with the education of software professionals. However, these programs vary widely in addressing the fundamentals of software education in their respective curricula. In response to this, the Working Group on Software Engineering Education and Training (WGSEET) is developing the Guidelines for Software Education. These guidelines can be used for software education in all computer-related programs, while providing a foundation for its integration into their respective curricula. The Guidelines assume that SE is essential to all software education courses, and identify 12 `components' of SE that should be, to one degree or another, in all computer-related curricula. The first task of the Guidelines development team has been to develop an undergraduate SE curriculum model using those components.
Original language | English |
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Pages (from-to) | 909 |
Number of pages | 1 |
Journal | Proceedings - Frontiers in Education Conference |
Volume | 2 |
State | Published - 1998 |
Event | Proceedings of the 1998 28th Annual Frontiers in Education Conference, FIE. Part 3 (of 3) - Tempe, AZ, USA Duration: Nov 4 1998 → Nov 7 1998 |