GUI objects with impenetrable borders: Instruction (not practice) makes perfect

Keith S. Jones, Brian R. Johnson, J. Shawn Farris

Research output: Contribution to journalArticlepeer-review

2 Scopus citations


The application of impenetrable borders in graphical user interface (GUI) design is discussed. The border is created between the menu and the edge of the screen that the mouse cursor cannot penetrate. It is found that users receiving limited instruction has selected targets with impenetrable borders faster than users who selected objects with a penetrable border. It is also concluded that with practice the users were successful at detecting the impenetrable border selected the targets as quickly as users who received full instruction concerning the benefits of impenetrable borders. It is therefore encouraged that users receive instruction as to the benefits of the impenetrable border in order to ensure maximal performance.

Original languageEnglish
Pages (from-to)687-712
Number of pages26
JournalInternational Journal of Human Computer Studies
Issue number6
StatePublished - Jun 2005


  • Graphical user interface
  • Impenetrable border
  • Selection


Dive into the research topics of 'GUI objects with impenetrable borders: Instruction (not practice) makes perfect'. Together they form a unique fingerprint.

Cite this