From toy and tool to partner and person: Phenomenal convergence/divergence among game avatar metaphors

Jaime Banks, Nicholas David Bowman

Research output: Other contribution

Abstract

This short proceeding paper reports the findings of an analysis of the intersections between player-avatar interaction (PAX) scores and metaphors commonly used in scholarly literature to describe the functions of game avatars. Results reveal that players phenomenologically experience avatars in a limited number of ways -- ways that align with the player-avatar relation (PAR) typology -- and that the proliferation of scholarly metaphors may be impeding synthesis of existing empirical literature by artificially parsing out findings by metaphors.
Original languageEnglish
PublisherSPIR: Selected Papers in Internet Research (AoIR Proceedings)
Volume5
StatePublished - Oct 2015

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